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Introduction

Rotational scaling, as the name suggests, allows scaling of geometry around and axis. This can be very useful to generate geometry with circular patterns, such as fans, wheel rims etc. There is no direct way in Blender to scale a geometry around an axis. The following implementation was done using the new geometry nodes and would should work with Blender 3.0.1.

Pre-requisites

Blender 3.0.1

Rotational scale Geometry Node.

 

Example

Initial spoke.

Scaled to 5 spokes.

The modifier stack.

Download

Click here to download the .blend file

License:

GPL v3

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