Export WebGL Plugin

Alias Plugin to export shells as WebGL entities in a HTML file

Getting Started

Open Utilities > Plugin Manager and select ExportWebGL to enable the plugin. The plugin will be listed under Autodesk Exchange Apps.
Select the Auto Load option to automatically load the plugin the next time Alias starts.
The plugin will be installed under File > Export menu, as Export WebGL 

Alias Plugin to generate tires of various sizes.

Getting Started

Open Utilities > Plugin Manager and select TireGen to enable the plugin. The plugin will be listed under Autodesk Exchange Apps.
Select the Auto Load option to automatically load the plugin the next time Alias starts.
The plugin will be installed under Palette > Object Edit menu, as TireGen

Autodesk Alias® Plugin to import 3d Points in a CSV (Comma Sperated Value) file.

Getting Started:

  • Open the Plugin Manager and Click on ImportCSV.
  • Select the Auto Load option to automatically load the plugin the next time Alias starts.
  • The plugin will be installed under File->Import menu, as Import CSV

Usage:

Click on Import CSV to import the contents of the point file into the current stage.
A Polyline is created, connecting the 3D points defined in the file.

Description:

Autodesk® Alias® Plug-in to export Rhinoceros® 3DM v4 files.The following data sets are translated.

Alias Rhino
Surfaces Brep Nurbs Surface
Shells Exploded Brep Surfaces
Curves Nurbs Curves
Meshes Meshes
Point Cloud Point Set
Lights Render Lights
Shaders Materials
Layers Layers
Instances Geometry
Groups Groups

 

Description:

Autodesk Alias® Plugin to import Rhinoceros® 3DM files.

All versions of 3DM files can be imported including v5. The following objects are translated.

Rhino Alias
Surfaces NURBS Surfaces
Curves NURBS Curves
Points Space Points
Pointsets Point Clouds
Meshes Meshes
Layers with color Layers with color
Point Light Point Light
Directional Light Directional Light
Spot Light Spot Light
Rectangular Light Area Light
Linear Light Linear Light
Materials Shaders
Dimensions Locators
Blocks Actual geometry